Struct WebSocketServerOptions¶
Defined in File websocket.hpp
Struct Documentation¶
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struct WebSocketServerOptions¶
Options for a WebSocket server.
Public Members
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std::string name¶
The name of the server.
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std::string host = "127.0.0.1"¶
The host address of the server.
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uint16_t port = 8765¶
The port of the server. Default is 8765, which matches the Foxglove app.
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WebSocketServerCallbacks callbacks¶
The callbacks of the server.
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WebSocketServerCapabilities capabilities = WebSocketServerCapabilities::None¶
The capabilities of the server.
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std::vector<std::string> supported_encodings¶
The supported encodings of the server.
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std::optional<std::string> session_id = std::nullopt¶
An optional session ID for the server.
This allows the client to understand if the connection is a re-connection or if it is connecting to a new server instance. This can for example be a timestamp or a UUID.
By default, the server will generate a session ID based on the current time.
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FetchAssetHandler fetch_asset¶
A fetch asset handler callback.
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SinkChannelFilterFn sink_channel_filter¶
A sink channel filter callback.
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ParameterHandler parameter_handler¶
A parameter handler.
When set, this handler takes precedence over the deprecated
onGetParameters/onSetParameterscallbacks. Registering a handler also automatically advertises theParameterscapability. Subscribe / unsubscribe notifications still go through theonParametersSubscribe/onParametersUnsubscribecallbacks onWebSocketServerCallbacks; wire those up separately if you want to be notified.Both
ParameterHandler::onGetandParameterHandler::onSetare required when a handler is supplied; setting only one returnsFoxgloveError::ValueErrorfromWebSocketServer::create.
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std::optional<TlsIdentity> tls_identity = std::nullopt¶
(internal) TLS configuration for the server.
This option is under active development and may change.
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std::optional<std::pair<uint64_t, uint64_t>> playback_time_range = std::nullopt¶
The time range for playback. This applies if the server is playing back a fixed time range of data.
Note
Setting this option implies the PlaybackControl capability
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std::optional<size_t> message_backlog_size = std::nullopt¶
Override the message backlog size.
The server buffers outgoing log entries into a queue per connected client. If the backlog size is exceeded, the oldest entries are dropped. Control-plane messages use a separate queue of the same size; if that queue fills, the slow client is disconnected.
By default, the server buffers 1024 messages per client.
Friends
- friend class WebSocketServer
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std::string name¶